Support technique
|
Software |
Import format file |
|
Arltantis |
3DS,DWG,DXF,FBX,OBJ,SKP |
Opening 3DS Files

- Scale factor: reduces or enlarges object size. The scale factor is that which is called a homothetic coefficient.
- Converting cameras or lights: Imports lights and/or cameras that were already defined in the original model.
- Translation: It has the job to redefine the position of the imported object relative to the scene's geometric tag.

- Scale factor is used to reduce or enlarge the object size. The scale factor is defined as homothetic coefficient.
- Curve segmentation value: Represents the number of stops needed to define a curve or a circle entity.
- Import closed contour: Considers generally closed edges to be the same as surfaces.
- Block treatment: Interprets the block's material according to the following criteria:
- Its composition
- Its instantiation
- Its name
- A distinct block has a distinct material.
- Each component of a given block has a distinct material.
- A distinct material is attributed to each block name.
- Allocating materials: They can be defined according to the colors or to the block layers.

- Scale factor is used to reduce or enlarge object size. The scale factor is defined as a homothetic coefficient.
- Coordinate system:
- Convert from up-axis: The height is decided by the modeler according to the depth of the Y axis or the height of the Z axis.
- Convert from handedness: This changes the object’s symmetrical view. Right or left, viewed from above etc..
- Use units and coordinate system settings: import the file with the standard settings.

- Scale factor can reduce or enlarge object size. The scale factor is defined as a homothetic coefficient.
- Coordinate system:
- Convert from up-axis: The height is decided in the modeler according to the depth of the Y axis or the height of the Z axis.
- Convert from handedness: This changes the object’s symmetrical view. It can be seen from fight or left, viewed from above etc...




